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Blog URL: "https://www.hackerearth.com/blog/become-better-developer"

Last week when I sharedThe top programming languages that will be mostpopular in 2017, the frequent comment was, what does it take to be a better developer?

I’ve met some amazing developers in real life and through React Native Community, and I decided to ask them, “How do I become a better developer?” Thank you to everyone who took the time to answer these questions with passion!

This is a compilation of answers I received from them. Some of these quotes are not limited to answers from that specific question.

Interviewees / Current Position

  • Aravind Kumaraguru (Engineering Director @Pioneers in Engineering)
  • Brent Vatne (Front-end Developer @Exponent)
  • Charlie Cheever (Co-founder @Exponent)
  • Christopher Chedeau (Front-end Engineer @Facebook)
  • Dan Horrigan (Senior Back-end Developer @Futuri Media)
  • Frank W. Zammetti (Lead Architect @BNY Mellon)
  • Janic Duplessis (Co-founder @App & Flow)
  • Jake Murzy (Co-founder @commitocracy)
  • Jun Ho Hwang (Software Engineer @Coupang)
  • Keon Kim (Machine Learning Maniac @NYU)
  • Munseok Oh (Co-founder and CTO @Sketchware)
  • Satyajit Sahoo (UX Lead @ Glucosio & Front-end Engineer @Callstack.io)
  • Sonny Lazuardi Hermawan (Engineer @Sale Stock)
  • Sunggu Hwang (CTO @ScatterLab)
  • Timothy Ko (Software Engineer @Snapchat)


Q&A

Aravind Kumaraguru

Aravind is an undergrad at UC Berkeley pursuing a degree in Electrical Engineering and Computer Science and is Engineering Director for the nonprofit organization Pioneers in Engineering.

Q: How do you think I can become a better developer?

A: Obviously, never stay complacent with what you know – this field changes ridiculously fast, and you need to keep up with it. Follow along with the news in the tech industry, perhaps read up on some source code for a Python module that you recently used.

A friend of mine had some free time over winter break, so he decided to teach himself Django and build a webapp that he could interact with over SMS. It’s sort of a toy project, but he really enjoyed learning the different development paradigms. For context, he specializes in embedded systems and robotics, so this is nowhere near his comfort zone.

But pushing yourself to try different things will make you much stronger as an engineer. I personally wish I had done more web stuff before this year – in my organization (PiE), we’re developing a new iteration of a robotics kit to be used by high school students. While I have a good grasp of the low-level and systems stuff, I’m at a loss when it comes managing our UI design. Never had an interest in doing that type of stuff full-time, but having even a surface-level knowledge can be immensely helpful

Q: Do you have any projects you did to push yourself out of your comfort zone?

A: I built an automated door opener last summer, which operated a mechanical lever to open a door when an RFID card was scanned. The project used a really powerful motor and a mess of sensors to track the state of the arm, which proved to be quite difficult to coordinate. I learned real quick that I would need to do a bunch of offline testing before running my code on the device, which was very different from what I was used to up till then.

In terms of academics, I just finished CS 189, which was a massive crash course in data science, optimization, and probability theory. The programming I did in that class was also very different from what I’m used to, even though it was all in Python.


Brent Vatne

Brent is Front-end web/mobile developer working on Exponent and React Native. He contributes to tons of open-source projects.

Q: I really want to become a better developer; what would you say the first step is?

A: Do stuff you’re excited about and contribute to open source projects:-D

Q: How old are you and how much experience do you have as a programmer?

A: I am 30 years old, and very much 😮

Q: How did you join Exponent? What was the cause?

A: James (ide) and I were the most active contributors to a react-native outside of facebook and so we spoke a lot. He created exponent with Charlie. I ended up doing some consulting work with them and Charlie asked if I’d be interested in working with them full time and year, it was lots of fun so I joined.

Q: I should know objective C and Java thoroughly before I jump into React Native, right?

A: You can learn it as you go if you need to. there’s also tons of pure javascript stuff that need to be done. and documentation. lots of things 🙂


Charlie Cheever

Charlie Cheever is the co-founder of Quora, an online knowledge market. He was formerly an engineer and manager at Facebook, where he oversaw the creation of Facebook Connect and the Facebook Platform. Prior to Facebook, Cheever was employed by Amazon.com in Seattle. He left Facebook to start Quora in June 2009 to work on Exponent.

Q: What’s the motivation of Exponent being free and Open Source?

A: I really want to make something that like a 12-year-old version of me would use. So, someone who doesn’t know tons about programming but can learn new things and doesn’t have a credit card or lots of money, but has time and creativity and a phone and friends. I learned to program making calculator games on TI-85, it’s sad to me that kids can’t make stuff on their phones today.

Q: Why did you leave Quora?

A: I managed the mobile teams there and it was so slow to work on those apps even tho we had good people, I found it so frustrating And after I left I tried to build some mobile stuff and it was so annoying that I decided there needed to be a different way to make stuff. So James and I made something like react Native called Ion. It was strikingly similar actually. But React Native already had android support and 20 people working on it, and we had 2 people. So we decided to make everything else around it that we wanted to make!

Q: What did you do on Facebook?

A: I made the developer platform that all those games like FarmVille were on. Well, not all of it obviously but was one of two main developers. And I worked on the first version of facebook video, then did a lot of random other things. Then was a manager and did log in with Facebook on other sites, and then left to do Quora.

How to monetize your programming skills


Christopher Chedeau

Christopher has been working at Facebook as a Front-end Engineer for about 5 years. Previously, he worked at Curse Network.

Q: What do you do on Facebook?

A: I was on the photos team when I started, then I discovered React and started adopting and promoting it both internally and externally. I was there at the beginning of reacting native and pushed it through until 3 months ago. I just recently switched to the Nuclide team. I’m still #3 contributor on React Native.😛

Q: Do you have any prior work experience?

A: I was working for Curse (doing website for blizzard games) during my college to pay for it. It was fun to see the company go from 5 people in a guild to a 100 people company.

Q: What’s your day to day like on Facebook? The current project you’re working on?

A: I’m currently working on the Nuclide team, Facebook’s IDE built on top of Atom. I would say my time is spent half coding, half cheerleading all the cool stuff people are doing inside of FB.

Q: How do you think one can become a better developer?

A: I think that there are multiple levels.

The first level is mastering all the concepts. For example yesterday I had to write a function that removes certain keys from a big nested object. Because I’ve done this task so many times in the past, I was able to implement it in one go without even thinking and it worked the first time. For this one, exercises are really good. You want to code the same kind of things many many times to train your muscle memory.

The second level is how do you build things in a way that are not going to break in the future. Ideally, once you build something, you can move to the next thing and it’ll keep working without you there. This is challenging when there’s a ton of developers touching the codebase and product directions changing often.

Finally, the third level is how do you prevent a whole class of problems from even existing in the first place. A good example is with manual dom mutations, it’s very easy to trigger some code that interacts with a dom node that has been removed from the dom. React came in and made this problem go away. You have to go out of your way to do so, and even if you want to do those things, you have the tools to make it work: lifecycle events.

Q: Is there something you wish you’d known or learned earlier as a programmer?

A: Probably the most important thing is: tradeoffs, tradeoffs, tradeoffs. They are everywhere.

If you are working on some random throwaway feature that no one is going to use, who cares if the code is maintainable, you need it to work and now one mistake I see a lot is that people over-engineer the easy things but are not willing to make their architecture less clean from a CS perspective even though it actually provides the user experience you need.

At the end of the day, we write all this code for the users, we should first understand what the user experience should be and then do whatever it takes to get it. If the user just needs to display some content and needs to be able to edit it easily, just install WordPress, pick a good looking theme and call it a day

– Btw, pro-tip, if you want to be successful, always think about the value you are providing. If you are earning $100k a year, this means that the company should be making $200k because you’re here


Dan Horrigan

Dan is a Senior Back-end developer @Futuri Media. He has 20 years of programming experience in many different languages. He’s been contributing to React Native early/mid-2015.

Q: What’s your background as a programmer?

A: I started learning to program (with QBasic) when I was 11 and was hooked. I learned everything I could, as fast as I could. I learned a few languages like Visual Basic and started to dabble with C and C++. Then I found web development and dove in head first. First, learning HTML and CSS, then adding simple CGI scripts written in Perl, and eventually Classic ASP.

My first paying project was when I was 14: A website for the company my dad worked for, with a customer portal to let them see their job progress. This was all in ASP. After that, I started learning PHP, and have been using that as my language of choice ever since. However, I picked up a lot of experience with other languages along the way: JS, Python, Ruby (on Rails), Java, C#, Go, Objective-C.

Q: What are some projects you’re currently working on?

A: I work for Future Media (http://futurimedia.com). We provide SaaS solutions for Broadcast Radio and TV companies. We provide white label mobile applications, social engagement and discovery, audio streaming and podcast solutions, etc. I haven’t had much free time lately to contribute to many OSS projects, but hope to change that soon!

Currently, I am a Senior Back-End Web Developer, but I am transitioning into being the Director of Technical Operations.

Q: Is there something you wish you’d learned or knew earlier as a developer?

A: I wished I would have realized earlier in my career that it is OK to be wrong, and that failure is just a chance to learn.

Q: What’s the first step to becoming a good developer?

A: Come up with a small-ish project that you think would be cool, or would make your life easier, and just jump right in. Too many people try to learn without a goal other than “I want to learn to code.” Without a goal, you are just reading docs or copy/pasting from tutorials…you can’t learn that way.

To become a better developer, you need to do one simple thing: Never. Stop. Learning. Read other people’s code, figure out how that one app does that really cool thing you saw, read blogs, etc. No matter how good you are, or think you are, there is always someone better, and always more to learn.

Q: Is there a certain project you’re currently interested in? Next on your learning list?

A: I have been using, and occasionally contributing to, React Native since early/mid-2015, and continue to be interested in it.

Next, on my learning list is learning Erlang/Elixir. We build heavily distributed systems where I work and think we would really benefit from a language like that.


Frank W. Zammetti

Frank is a lead architect for BNY Mellon by day and the author of eight books on various programming topics for Apress by night

Q: How do I become a better developer?

A: I get asked this question quite a bit both at work from junior developers and from readers of my books. I always give the same answer: make games!

It sounds like a joke answer, but it most definitely is not! Games have a unique ability to touch on so many software engineering topics that you can’t help but learn things from the experience. Whether it’s choosing proper data structures and algorithms, or writing optimized code (without getting lost in micro-optimizations – at least too soon), or various forms of AI, it’s all stuff that is more broadly applicable outside of games. You frequently deal with network coding, obviously audio and visual coding (which tends to open your mind to mathematical concepts you otherwise might not be), efficient I/O and of course overall architecture, which has to be clean and efficient in games (and for many games, extensible). All those topics and more are things that come into play (hehe) when making games.

It also teaches you debugging and defensive programming techniques extremely well because one thing people don’t accept in games is errors. It’s kind of ironic actually: people will deal with some degree of imperfection in their banking website but show a single glitch in a game and they hate it! You have no choice but to write solid code in a game and you figure out what works and what doesn’t, how to recover from unexpected conditions, how to spot edge cases, all of that. It all comes into play and those are skills that developers need generally and which I find are most frequently lacking in many developers.

It doesn’t matter one bit if the game you produce is any good, or whether anyone else ever even plays it. It doesn’t matter if it’s web-based (even if your day job is), or mobile, doesn’t matter what technologies you use. The type of insight and problem-solving skills you build and tune when creating games will serve you well no matter what your day job is, even in ways that are far from obvious.

I’ve been programming games for the better part of 35 years now. No, none of them have been best-sellers or won awards or anything like that. In fact, it’s a safe bet that most people wouldn’t have even heard of my games, even the one’s still available today. None of that matters because the experience of building them is far and away the most rewarding part of it. Perhaps the best thing about programming games is that they are, by their nature, fun! You’re creating something that’s intended to be enjoyable so the process of creating it should absolutely be just as enjoyable. How many things can you do that are really fun while still being challenging and simultaneously help build the skills needed for a long career?

So yeah, make games, that’s my simple two-word answer!

Q: Is there something you wish you’d known or learned earlier as a programmer?

A: Hmm, tough question actually. I guess if there was one thing (and I’ll cheat and combine two things here because they’re related) I would say that early on I didn’t understand two very important phrases: “As simple as possible, but no simpler” and “Don’t let the perfect be the enemy of the good”.

I have a natural perfectionist mentality, so I spend a lot of time pondering architecture, API design, etc. I once spent 33 hours straight working on a Commodore 64 demo because ONE lousy pixel was out of place and my perfectionist brain just couldn’t live with it! Sometimes, I have to force myself to say “okay, it’s good enough, you’ve planned enough, now get to work and actually BUILD stuff and refactor it later if needed”, or I have to force myself to say “okay, it basically does what it’s supposed to, it doesn’t need to be absolutely flawless because nobody but me is even going to notice”. Especially when you’ve got deadlines and people relying on you, you have to make sure you’re working towards concrete goals and not constantly getting stuck trying to achieve perfection because you rarely are going to, at least initially anyway, no matter how hard you plan or try – and the dirty little secret in IT is that perfection rarely matters anyway! Good enough is frequently, err, good enough 🙂

And, your design/development approach should always strive to be as absolutely simple as possible. Of course, what constitutes “simple” is debatable and doesn’t necessarily even always have the same meaning from project to project, but for me some key metrics are how many dependencies I have (web development today is a NIGHTMARE in this regard – less is GENERALLY better) and how many layers of abstraction there are. Developers, especially in the Java world, like to abstract everything and they do so under the assumption that it’s more flexible. But if there’s one thing I’ve learned over the years it’s that the way to write flexible code is to write simple code. It’s better than abstractions and extension points and that sort of stuff because it’s just far easier to understand the consequences of your changes.

As a corollary, a terse code is NOT simpler code! Simple code is code that anyone can quickly understand, even less capable developers, and even yourself years after. Terse and “clever” code tends to be the exact opposite. Often times, the more verbose code is actually simpler because there are fewer assumptions and often less knowledge needed to understand it, less “code hoping” you have to do to follow things. Related to this is that writing less code isn’t AUTOMATICALLY better. No, you shouldn’t re-invent the wheel, but you also shouldn’t be AFRAID to invent a marginally better the wheel when it makes sense. Knowing the difference is hard of course and comes from experience, but if you think it’s ALWAYS better to write less code then you’re going to make your life harder in the long run.

Of course, don’t over-simplify code either. Too simple and suddenly extending it almost MUST mean a refactor. You never want to completely refactor because you HAVE to in order to build an app over time. There’s a balance that’s difficult to strike but it should always be the goal.

Oh yeah, and I wish I knew how to express myself in fewer words… but actually, I’m still obviously working on that one 🙂


Janic Duplessis

Janic is the co-founder of App & Flow, a react-native contributor, and open-source contributor.

Q: Any tips to becoming a better developer?

A: Don’t think there’s anything in particular, you just have keep learning and getting out of your comfort zone. Like trying a new language or framework from time to time. At least that’s what I do but I’m pretty sure there are some other good ways haha 🙂

Q: How can I start contributing to React Native?

A: The best is to start with something small like a bug fix or adding a small feature like an extra prop on a component. Most contributors know either iOS or Android and a bit of JS. There are also some JS devs that work on things like the package and clip. We keep some issues with a Good First Task label that should be a good place to start


Jake Murzy

Jake is an Open-source Archaeologist. He writes buzzword compliant code. Co-founder at @commitocracy.

Q: Hey Jake, any tips to becoming a better programmer? 🙂

A: Number one thing you should do is to learn your tools before you learn the language you work in because it will lead to faster feedback loops and you will get to experience more in less time. So install a linter and it will catch most of your errors as you type. It statically analyzes your code and recommends best practices to follow. You should always follow best practices until you gain enough experience to start questioning them.


Jun Ho Hwang

Jun is a software engineer at Coupang, which is the $5 Billion Startup Filling Amazon’s Void In South Korea. He is a very friendly developer who loves to connect.

Q: How do you become a better developer?

A: The word ‘better’ can be described in various ways–especially in the field of programming. A good developer could be someone who is exceptionally talented in development, someone who is amazing at communicating, or someone who understands Business very well. I personally think a “good” developer is someone who is in the middle–a person who can solve his or her business problem with their development skills, and communicate with others about the issue. Ultimately, to achieve this, it requires a lot of practice, and I recommend you to create your own service. Looking and thinking from the perspective of the user and improving the service to fulfill their needs really helps you grow as a better developer.

Q: Is there something you wish you’d known or learned earlier as a developer?

A: I really wish I started my own service earlier on. The hardest thing to grasp before developing is realizing how you can apply what you learned. Many developers are afraid to start a “service” because it sounds difficult; however, pondering about what to make and where to start, and then connecting those points of thought help you grow as a better developer.

Q: What do you do at Coupang? What are you currently working on?

A: Coupling provides a rocket-delivery-service, and I am working on developing a system called “Coupling Car,” which is related to insurance and monetary management. Furthermore, I’m thinking about adding transportation control system and the ability to analyze data from the log.


Keon Kim

Keon is a student at NYU who is really passionate about Machine Learning. He is a very active GitHub member who tries to contribute to open source projects related to machine learning.

Q: What are your interests? What kind of projects have you worked on?

A: I’ve been working on machine learning projects these days. I am one of the project members of DeepCoding Project, a project with a goal of translating written English to the source code. I’ve been contributing to a C++ machine learning framework called my pack(https://github.com/mlpack/mlpack), which is equivalent to skit-learn in Python.

I’ve also done some fun side projects: DeepStock (https://github.com/keonkim/deepstock) project is an attempt to predict the stock market trends by analyzing daily news headlines. CodeGAN (https://github.com/keonkim/CodeGAN) is a source code generator that uses one of the new deep learning methods called SeqGAN.

Q: How do you become a better developer?

A: I think it is really important to understand the basics. By basics, I mean math, data structures, and algorithms. Deep learning is really hot right now, and I see people jumping into learning it without basic knowledge in computer science and mathematics. And of course, most of them give up as soon as mathematical notations appear in the tutorial. I know this because I was one of them and it took me really long time to understand some concepts that students with a strong fundamentals could understand in a fraction of the time I spent. New languages, libraries, and frameworks are introduced literally every day these days, and you need the fundamentals in order to keep up with them.


Munseok Oh

Munseok is a Full-stack developer and CTO at Sketchware. He previously worked at System Integration for ~7 years.

Q: How do I become a better developer?

A: When I was very young and cocky, I evaluated other developers based on their coding style. There were certain criteria they had to pass in order for me to judge them as a good developer. But now, I really don’t think that way. Now, I believe that every developer is progressive, which means he or she is becoming a better developer every day. It doesn’t really matter if the style is bad or code is good–as long as the program runs, I think it’s great! Whether the program has room for growth or has bugs, I think the motivation to develop is what really matters. Developers usually are never satisfied with their skills. They are always eager to become better–probably why you’re doing this. It’s really hard to justify “good developer”. People like you will become better than me in no time. I still don’t think I am a good developer.

Q: What was the most difficult thing when you were developing Sketchware?

A: Developing Sketchware wasn’t too difficult because we had a good blueprint for the item. The direction was very clear for us to follow, so developing it was a breeze. However, there was a line we had to maintain for Sketchware–this line had two conditions:

  1. Sketchware must be an easy tool for anyone to create applications.
  2. Whatever the user takes away from Sketchware can be applied in their future career

Since we wanted Sketchware to be an efficient tool that can help users learn programming concepts, I am very considerate and think a lot when it comes to adding new features in the application.

Q: As a developer, is there something you wish you knew or fixed earlier?

A: I really wish I jumped into the Start-up world earlier. When it comes to developing, you need to be passionate and really enjoy what you do. Even if you pull 3 all-nighters, ponder all day long about a new algorithm, or stress about a new bug, everything will be okay if you’re enjoying it. It really goes back to the question #1–I get my energy from the joy I have when I develop, and that joy eventually makes you a better developer. When life hits you, most developers lose the passion for developing if you think of it as work. I used to be like that. But now, I’m really not worried–since developing brings joy to me now. Even if we run out of funds or our company burns down, it’s really okay since I am making the most out of what I am doing.


Satyajit Sahoo

Satyajit is the UX Lead at Glucosio, and Front-end Engineer at Callstack.io. He is an amazing open-source contributor; he is one of the top 5 contributors in React Native

Q: What is your background as a programmer?

A: I don’t really come from a programming background. I did my graduation in Forestry. I left post-graduation after getting a job offer and never looked back.

Q: What’s your day like on day to day basis?

A: It’s pretty boring. I wake up, order some breakfast online or go out, then start office work. In evening I go out to a bar or take a long walk if there’s enough time left. At night I mostly watch TV series or hack on side-projects.

Q: Motivation behind contributing to open source projects?

A: I’ve been involved in Open Source for a long time. When I was doing my graduation I got into Linux and got introduced to the world of Open Source. I loved it how we could learn so much from other projects. It fascinated me that developers were selfless to let us see and use the there code for free (mostly). I did a lot of Open Source projects in form of themes and apps during my college days, and it always made me happy when people forked them and changed to meet their needs, and send pull requests to fix things.

As a developer, I contribute to Open Source projects most of the time because I need a feature, or it improves something on a project I love. I think it’s better if we work together to fix stuff that is important to us rather than just filing issues.

Q: How do I become a better developer?

A: I think it’s important that we are open to new things. There’s a lot to learn, and we cannot learn if we stay in our bubble. Try new things, even if you think you can’t do it, even it looks complex on the surface. I have failed to do things so many times, but eventually succeed. In the process, I understand the problem and the solution, and then it becomes really simple.


Sonny Lazuardi Hermawan

Sonny is a JavaScript Full Stack Engineer, a React & React Native player, and an Open source enthusiast. He currently works as an Engineer at Sale Stock.

Q: How do you become a better developer?

A: I think always eager to learn is the key. Try everything, make mistakes, and learn from that mistakes. I agree that code review from partners and senior engineers will make our code better. Try publishing your own open source projects, meet other great developers and learn from them.

Q: What’s your motivation behind creating open source projects?

A: I just want the people to know about our idea, and try implementing it so that others can use our project. I’m really inspired by people that work on open source projects that used by many devs such as Dan Abramov that created redux.


Sunggu Hwang

Sunggu worked at Daum Communications for 4 years. Then, he left Daum to work at Scatter Lab as the CTO. This is his 5th year at Scatter Lab.

Q: How do you become a better developer?

A: Hmm… Becoming a good developer… Every developer has his or her own personality when it comes to programming. As an analogy, think about blacksmiths! Not all blacksmiths are alike–some enjoy crafting the best sword, while some might enjoy testing out the sword more than crafting it. I am a thinker–who plans and organizes thoughts before I carry out an action. I think a good developer knows how to write concise and clean code; you should practice this habit. Even though the trend for programming is always changing, and many people use different languages, write a piece of code that anyone can understand without comments.

Q: What do you think is the next BIG thing?

A: I’ve observed the evolution of programming languages, and I think it’s becoming more abstract every generation–procedural programming, imperative programming, functional programming… I think in the future, maybe in about 20 to 30 years, we will live in the time where the computer writes the code for us, and we just put them together like legos.

Q: What should I focus on studying?

A: I think deep learning is a must. Try different tutorials and learn it with passion. Math, algorithms–anything will help you in the long run.


Timothy Ko

Timothy is a software engineer at Snapchat. He previously worked at many places such as Riot Games, Square, etc.

Q: What do you do at Snapchat?

A: I’m a software engineer on the monetization team, so I work on anything related to making money. Some example projects are Snapchat Discover, a news platform within the iOS and Android apps; Ad Manager, a control panel used by sales and ad operations to flight ads; Ads API, which allows third-party partners to integrate their own ad platforms into Snapchat. Also, I was a past intern at Snapchat so I occasionally give talks and Q&As to upcoming interns. I’m also heavily invested in hiring and conduct a lot of interviews there.

Q: What do you do on a day-to-day basis?

A: What I’ve mentioned previously. Also, even after I pass on the work to other people, sometimes I have to go back and help support it or be part of the technical discussions on future changes. When new people join the team, usually I’m the one to ramp people up on how the code base looks like the kinds of frameworks we use, how a typical engineer workflow looks like, etc.

Q: What languages/framework do you guys mostly use?

A: For server code, it’s usually Java and for UI we use React Redux. Most teams work in google app engine, which is why we use Java, but some teams switch it up a little bit due to some app engine limitations. And of course, the product teams work in objective C for iOS and Java for Android.

Q: How do you think I can become a better developer?

A: I think the best thing to do is to do as many things as possible. I did seven internships while in school so I already had two years of work experience before I graduated. Work experience is super important because coding in a hackathon, doing personal projects, and doing school assignments are totally different than working with enterprise software and apps with real users. But you have to start somewhere, so that’s where going to school, doing personal projects, and competing in hackathons comes in. And while at work, I think the best way to succeed is to ask lots of questions and learn by doing. You can read and study all you want, but you might not understand what’s going on until you actually do it. Another thing is code reviews — you can do so much knowledge transfer by having a more senior engineer tear your code apart and tell you how to make it better. Also, if you ever come up with a proposal on how to solve a problem, getting a tech lead to bombard you with hard questions forces you to make sure you have every little detail covered.


*The article was originally posted by Sung Park on Github*

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What are AI mock interview platforms?

AI mock interview platforms are practice tools that use large language models, speech recognition, and — in the better products — computer vision to conduct a job interview simulation and evaluate the candidate's performance. You upload a resume or paste a job description, the platform generates a role-relevant interview, you answer questions out loud or in a code editor, and the system returns a scored debrief.

The category has moved fast in a short window. In 2023 most tools were text-only chatbots. By 2026, the leading products conduct spoken video interviews with avatars, evaluate code in real time, and coach candidates on filler words, pacing, and eye contact.

The primary use cases are three: - Job seekers preparing for a specific role or company - Students preparing for campus placements or first-job interviews - Working professionals rehearsing for promotion or lateral-move interviews

Evolution of AI Mock Interview Platform Capabilities (2023–2026)
Source: Illustrative based on article claim: 'In 2023 most tools were text-only chatbots; by 2026 leading products conduct spoken video interviews with avatars, evaluate code in real time, and coach on filler words, pacing, and eye contact'

How do AI mock interview platforms work?

Under the hood, an AI mock interview platform is a pipeline. Each stage does one job.

Question generation. The platform ingests your resume, the target job description, or a role template. It generates an interview plan — some mix of behavioral, technical, system design, and role-specific questions — calibrated to seniority.

Interview delivery. Questions are delivered by text, voice, or video avatar. The better tools handle interruptions, follow-ups, and clarifying questions, which is what separates a real conversation from a scripted quiz. The weaker tools read questions off a list and don't react to what you say.

Response capture. Your answer is transcribed via speech-to-text (typically Whisper or a comparable model). If the tool captures video, it also samples frames for computer-vision analysis of eye contact, posture, and facial cues. Coding tools capture keystrokes and code state.

Evaluation. An LLM scores your response against a rubric — usually some combination of content quality, structure (STAR/CAR for behavioral, correctness and complexity for technical), communication clarity, and confidence signals. Some platforms use deterministic scoring frameworks that apply the same rubric to every candidate; others just prompt GPT-4 with "grade this answer" and hope for consistency.

Feedback delivery. You get a report — sometimes immediate, sometimes emailed — with scores, comments per question, and specific suggestions. The good platforms tell you which sentences to rewrite. The bad ones tell you to "be more confident."

The quality gap across products is largely a rubric gap. Any tool can generate questions. The ones worth paying for have thought hard about what a good answer looks like and how to compare two answers consistently.

Why are AI mock interviews used for interview preparation?

Because the alternatives are worse. Peer mock interviews depend on the peer knowing what a good answer sounds like — most don't. Paid coaching typically runs $100–$300 per session as of early 2026, with FAANG-specialist coaches often charging $300–$500 or more — fine for one or two sessions but not for the twenty reps needed to make a real behavioral question feel automatic. Reading interview prep books teaches you the theory of a good answer without giving you the reps to deliver one.

AI mock interviews sit in the gap. They are cheap enough for daily practice, structured enough to give repeatable feedback, and patient enough that you can redo the same question ten times without embarrassment. They do not replace a coached mock interview with someone who has actually hired for the role you want. They compress the number of coached sessions you need, which is the point.

Practice with structured feedback tends to beat practice alone — a pattern consistent with the broader skill-acquisition literature. Vendor-published claims about AI mock interview effectiveness point in the same direction, but they should be read with caution — sample sizes are typically small and the researchers usually have a stake in the tools they test.

What can AI mock interview platforms evaluate?

More than most candidates expect, less than most vendors claim.

Content of answers. Whether you named the situation, task, action, and result in a behavioral answer. Whether your technical answer covered the right complexity. Whether you addressed the actual question or drifted.

Structure. How your answer opens, where it wanders, how it lands. This is where most candidates lose points and where AI feedback is genuinely useful — the model sees the shape of your response without emotional context clouding the read.

Communication clarity. Filler words ("um," "like," "you know"), pace (words per minute), pauses, sentence-level clarity. Speech-to-text plus basic language analysis handles this reliably.

Confidence proxies. Volume, pace variation, hesitation length. These are proxies, not measures — a slow, considered speaker will score lower on "confidence" than a fast, uncertain one on most platforms. Treat these scores as directional.

Non-verbal cues (video tools). Eye contact, smile presence, head movement, posture. Computer-vision models are decent at these signals in controlled conditions and worse when your lighting is bad or you're on a laptop camera at an awkward angle.

Coding correctness and complexity. For technical interviews, real code execution against test cases, plus static analysis for readability and structure. This is the most mature evaluation category — automated code grading has been reliable for a decade. For a deeper look at how automated code evaluation works on the hiring side, see our overview of skills assessment tests.

What AI platforms cannot evaluate reliably: cultural fit, judgment calls, the credibility of a specific story, whether your answer would actually land with the specific hiring manager you're about to face. Any tool that claims otherwise is overselling.

What types of interviews can you practice with AI?

  • Behavioral interviews. STAR-format questions about past experience. The most mature category on AI platforms — the format is well-defined and LLMs are competent at spotting missing elements.
  • Technical coding interviews. Live coding rounds in 40+ languages. Auto-evaluation is standard; the better tools also probe your reasoning ("why did you choose that data structure?") rather than only checking the final code.
  • System design interviews. Whiteboard-style architecture questions for senior engineering roles. This is where AI tools struggle most — system design answers are open-ended, lack a single ground-truth rubric, and require weighing trade-offs (consistency vs. availability, cost vs. latency) that LLMs often score inconsistently across runs.
  • Case interviews. Consulting-style business cases. A few specialized platforms handle these; general-purpose tools do them badly.
  • Product manager interviews. Product sense, execution, and analytical questions. Mixed quality across platforms — the rubrics vary widely.
  • Domain-specific interviews. Finance (LBO models, technicals), medicine (MMI), law (case reasoning), sales (roleplay). Specialization matters here more than any other category.

If your interview format doesn't fit these, be skeptical of tools that claim to cover "every role." Coverage breadth usually costs depth.

AI Platform Evaluation Reliability by Interview Type
Source: Illustrative based on article claims about relative AI evaluation maturity by interview type

What features should AI mock interview platforms include?

The market has converged on a rough feature baseline. Any platform charging money should offer most of these:

  • Resume and job description parsing that produces a role-relevant question set, not generic questions
  • Voice or video delivery with a natural conversational cadence, not one-question-at-a-time text
  • Follow-up questions based on what you actually said, not a pre-scripted list
  • Per-question scoring against a documented rubric, not a black-box grade
  • Written feedback specific enough to rewrite a sentence, not "improve your delivery"
  • Practice history so you can see whether you are actually getting better across sessions
  • Company or role templates if you're targeting a specific employer with a known interview style

Features to be skeptical of: "personality analysis," "success prediction," and "cultural fit scoring." These promise more than the underlying models can deliver, and they encourage candidates to optimize for signals that may or may not correspond to real hiring outcomes.

How AI mock interview platforms deliver feedback

Feedback usually arrives in three layers.

The first layer is per-question scoring — a number or letter grade for each answer, with a breakdown by category (content, structure, delivery). This is what most candidates look at first and it's the least useful part.

The second layer is qualitative comments per question. This is where the tool tells you what was missing, what worked, and what to try differently. The quality of this layer is the single biggest differentiator between platforms. A good comment reads like something a coach would write: "Your answer described what you did but never named the outcome — try ending with the metric that made this project matter." A bad comment reads like a template: "Consider providing more detail."

The third layer is aggregate patterns across a session or across multiple sessions. "You use 'basically' repeatedly across answers." "Your answers average around 90 seconds; behavioral answers typically land better at 60–75." "You take several seconds to start speaking after a question — try structuring your first sentence during the pause instead."

The third layer is the one that changes performance. The first two help you fix one answer; the third helps you fix a habit.

How can AI mock interviews improve interview performance?

Practice compresses the gap between what you know and what you can execute under pressure. That is the entire mechanism.

Most candidates fail interviews not because they lack the underlying knowledge but because they can't produce the answer in a two-minute window while making eye contact, controlling their voice, and reading the interviewer's reaction. AI mock interviews rehearse the execution, not the knowledge. If you don't know the material, no amount of mock interviewing will save you.

The pattern that works: five to ten practice sessions on the specific role type, spaced across a week or two, with the same feedback rubric applied each time so you can see whether you are actually improving. One session tells you your weaknesses. Ten sessions tell you whether you fixed them.

Where AI mock interviews specifically help: - Reducing filler words. Measurable and trainable within days. - Tightening answer length. Most first drafts run 90+ seconds when 60 is better. - Building a stock of stories. Behavioral interviews reuse patterns; running 20 questions surfaces your best examples. - Getting comfortable with silence. The AI doesn't rescue you if you pause. That is the point.

Where they help less: cultural signal, rapport, adjusting your answer mid-response based on the interviewer's face. Those require humans.

AI mock interviews vs. human mock interviews: what's the difference?

The honest comparison is not "AI or human." It's "which for what."

Human mock interviews are better for judgment, credibility, and cultural nuance. A senior engineer who has interviewed 200 candidates can tell you whether your answer actually lands with the type of manager you'll face. An AI can tell you whether your answer covered the rubric. Those are different questions.

AI mock interviews are better for volume, structure, and consistency. You can do fifteen sessions in a week. You can practice at 11 PM. You get the same rubric applied to every answer, so you can see progress across sessions. A human coach applies a different rubric on Tuesday than on Friday, even if they don't mean to.

The sensible pattern for most candidates: use AI for the reps, use a human coach for calibration once or twice before the real interview. The AI builds the muscle. The human tells you whether the muscle is pointing in the right direction.

Cost matters too. A serious AI mock interview subscription typically runs $30–$100 per month as of early 2026. A single 60-minute coaching session with an experienced interviewer often runs $150–$500 or more. For most candidates, the math favors AI-heavy practice with selective human calibration. Hiring teams evaluating the other side of this equation can review our guide on how to create a structured interview process.

What are the benefits and limitations of AI mock interview platforms?

Benefits worth counting: - Availability. You can practice on a Sunday at midnight. Human coaches cannot. - Cost. A monthly subscription buys unlimited reps. Coaching does not. - Consistency. The same rubric across every session lets you measure progress. - Privacy. You can be bad in front of the AI without professional consequence. - Specificity to role. Resume-based question generation targets the actual job.

Limitations worth naming: - Rubric drift on open-ended questions. LLMs score the same answer differently across runs. Better tools mitigate this with deterministic scoring frameworks; most don't. - Cultural blind spots. Non-native English speakers report inconsistent handling of accent and idiom. Some platforms have improved on this; some still penalize non-standard delivery in ways a human interviewer would not. - Overfitting to the tool. Candidates who practice extensively on one platform sometimes internalize its scoring quirks and end up optimizing for AI feedback instead of real interviews. - False confidence. Scoring high on an AI platform is not the same as scoring high with a hiring manager. The signal is directional, not predictive. - Non-verbal analysis is soft. Eye-contact scoring based on webcam frames is technically limited and culturally uneven. Treat these scores as suggestions. - Data privacy. You are uploading your resume, your voice, and often your video. Read the privacy policy before you assume any of that stays private.

AI Mock Interview vs. Human Coaching: Cost Comparison
Source: Article figures: AI subscription $20–$80/mo; general coach $150–$300/session; FAANG coach $300–$500+/session — midpoints used

How to choose the right AI mock interview platform

Six questions cut through the marketing.

1. Does it match your interview type?

A behavioral-heavy tool is wrong for a system design interview and vice versa. Match the tool to the round you're preparing for, not the average interview.

2. How specific is the feedback?

Run one free session. If the feedback says "provide more detail" instead of "your answer missed the outcome metric — try ending with the number that made this project matter," pick a different tool.

3. Does it use the same rubric across sessions?

Ask (or test) whether the same answer gets the same score twice. If scores swing wildly, the tool cannot show you progress and cannot tell you what to fix.

4. Are follow-up questions real?

Give a deliberately incomplete answer. If the AI asks a probing follow-up ("what was the result?"), it's doing real conversation. If it moves to the next scripted question, it's a quiz with a microphone.

5. What does the pricing model punish?

Free tiers usually cap session length or question count. Paid tiers usually charge monthly. If you're preparing for a one-week loop, monthly billing with an unused month is fine; if you're preparing across three months, pay attention to renewal.

Free AI mock interview platforms: what you get without paying

On free tiers specifically: most platforms offer a limited free experience — usually one to three sessions, capped question counts, or text-only delivery. Voice/video interviews, follow-up questions, resume-based question generation, and multi-session progress tracking are typically gated behind paid plans. A free tier is enough to test feedback quality before committing; it is rarely enough to prepare for a real loop.

6. What happens to your data?

Read the retention and training policies. Some platforms use candidate recordings to train their models. Some don't. This is a personal choice, but it should be an informed one.

Two additional filters worth applying: check whether the platform has been updated in the last six months (model quality has moved fast), and check whether reviews from candidates in your specific field mention the tool by name. Generic top 10 AI interview tools lists are not a substitute for role-specific validation.

Frequently asked questions about AI mock interview platforms

Which AI tool is best for mock interviews? There isn't one. The best platform depends on the round you are preparing for — behavioral-heavy tools handle STAR-format practice well, coding-focused tools do better for technical rounds, and specialized tools exist for case interviews and consulting prep. Pick based on the round you are preparing for, not on which tool ranks first on aggregator lists.

What is the 30-60-90 rule in an interview? It's a framework for answering "what will you do in your first 90 days" — 30 days to learn the team and systems, 60 days to contribute to existing work, 90 days to own an outcome. It's a common ask for manager and senior IC roles. Most AI mock interview platforms will prompt you on this if your target role calls for it; if the platform doesn't, add it manually to your practice set.

Which AI is best for mock tests versus mock interviews? Different problem. Mock tests (multiple choice, aptitude, technical MCQs) are handled by assessment platforms with structured question banks and auto-scoring — TestGorilla and Mettl are widely used on the candidate-facing side, and HackerEarth's Skill Assessments is one example on the hiring and skills-evaluation side. Mock interviews are conversational and require a different tool class. If you need both, use two products rather than expecting one to do both well.

How do I use AI for a mock interview? Paste the job description, upload your resume, pick the interview type, and treat the session like a real interview — camera on, distraction-free, speak your answers out loud rather than typing them. Read the feedback the same day, pick one weakness, and run the same interview again 48 hours later to see if the fix stuck.

Are AI mock interview platforms accurate? On the mechanics of an answer — structure, filler words, length, code correctness — reasonably accurate and consistent. On judgment calls like "would this answer convince a hiring manager at Google" — not accurate, and the platforms that claim to predict this should be treated with caution. Use AI feedback for the mechanics; use human feedback for the judgment.

Do AI mock interviews work for non-native English speakers? The category has improved but remains uneven. Speech-to-text handles most major accents well; sentiment and "confidence" scoring is where bias creeps in. If English is not your first language, prioritize tools that let you turn off confidence scoring or that let you see the transcript so you can separate content feedback from delivery feedback.

Key takeaways

  • AI mock interview platforms give structured, repeatable practice at a fraction of the cost of human coaching — best used for volume reps, not for judgment calibration.
  • Feedback quality is the real differentiator: a good platform tells you which sentence to rewrite; a weak one tells you to "be more confident."
  • Consistency of rubric across sessions matters more than any single feature — without it, you cannot measure whether you are improving.
  • The category is strong on behavioral and coding rounds, weaker on system design, case interviews, and cultural signal.
  • Use AI for the reps, use a coached human mock for calibration, and don't confuse scoring high on a platform with scoring high in the real interview.

Next steps

If you are on the hiring side of the table — a talent acquisition leader, engineering manager, or L&D head evaluating how AI should factor into your technical interview loop — the questions are different from the candidate-side ones covered here. See how HackerEarth's live, interviewer-led coding interview platform, FaceCode, supports real coding interviews, structured evaluation rubrics, and interviewer collaboration in one workflow — or read our companion guide on how to create a structured interview process for the framework behind it.

Technical Assessment: Complete Guide to Technical Hiring

Meta title: Technical Assessment: A Practical Guide to Hiring Meta description: What a technical assessment actually measures, how to design one that predicts on-the-job performance, and where most hiring teams get it wrong.

Technical Assessment: A Practical Guide to Technical Hiring

A technical assessment is a structured evaluation that measures a candidate's ability to solve problems, write code, or apply domain knowledge relevant to a specific job — administered before or during the interview loop, and scored against a defined rubric. Done well, a technical assessment replaces the guesswork of resume screening with signal you can defend to a hiring manager, a CFO, or a regulator.

Done badly — and most are done badly — a technical assessment filters out strong candidates, wastes engineering time, and produces scorecards nobody trusts. This guide covers what a good technical assessment looks like in 2026, how to design one, and where to be skeptical of vendor claims (including our own).

What is a technical assessment?

A technical assessment is a pre-hire or in-loop evaluation designed to test the specific skills a role requires — coding, system design, SQL, data analysis, security fundamentals, or role-specific knowledge for non-engineering technical roles. The output is a score, a rubric-applied evaluation, or a work sample that a hiring manager can compare across candidates.

The distinction that matters: a technical assessment measures what a candidate can do, not what they claim on a resume. This is why interest in structured assessments has grown even as overall search demand for the term has softened — the practice is moving from a separate stage into the interview itself.

A well-designed technical assessment answers one question: "Can this person do the work we would actually pay them to do?" Not "did they memorize LeetCode," not "did their resume pass the ATS parser," not "did they charm the recruiter."

How does a technical assessment work?

Most technical assessments follow a similar shape. The company defines the skills a role requires, selects or authors questions that test those skills, sets a time limit, and invites candidates to complete the assessment in a proctored or unproctored environment. Submissions are auto-graded where possible (unit tests, MCQs, SQL execution) and manually reviewed where judgment matters (system design, code quality, take-home projects).

The mechanics vary by format:

  • Automated coding tests run against hidden test cases and score for correctness, edge cases, and often runtime performance.
  • Multiple-choice knowledge tests score instantly and are useful for foundational concepts — data structures, networking basics, SQL syntax.
  • Take-home assignments ask a candidate to build something small over a few days. They test scope management and code quality, not speed under pressure.
  • Live coding interviews put a candidate on a shared editor with an interviewer. They test communication and problem-solving in real time.

The scoring rubric is the part most teams underinvest in. A test without a calibrated rubric produces different "yes" and "no" decisions from different reviewers looking at the same submission. That's not a signal. That's noise wearing a lab coat.

Why are technical assessments important for technical hiring?

Resume signal is broken. Anecdotally, technical recruiters we work with report that AI-generated CVs now make up a noticeable share of top-of-funnel volume, and industry observers suggest AI-assisted job applications have grown sharply since ChatGPT launched. A resume that reads well no longer means the person who submitted it can write a for-loop under observation. For a deeper look at how this is reshaping screening, see how AI-generated CVs are breaking technical hiring.

There is also the credentialism problem. Research from the Burning Glass Institute and Harvard Business School has shown that many employers who required four-year degrees for technical roles have quietly loosened the requirement — because the degree wasn't predicting performance. Skills-based hiring works better when the skills are actually measured.

A well-designed technical assessment does three things a resume cannot:

  1. Provides comparable evidence across candidates from different backgrounds.
  2. Surfaces false positives (strong resume, weak execution) before the loop.
  3. Creates an audit trail — the same rubric applied to every candidate — that survives a fair-hiring review.

The third point matters more each year. In regulated industries — BFSI in particular — a defensible rubric is not a preference. It's a requirement under scrutiny from bodies like the EEOC's Uniform Guidelines on Employee Selection Procedures.

What skills can a technical assessment evaluate?

Modern technical assessments — sometimes called technical aptitude tests or technical ability tests — cover a broader range than most hiring managers assume. The obvious skills:

  • Programming languages (Python, Java, Go, C++, JavaScript, and 35+ others across major platforms)
  • Data structures and algorithms
  • SQL and data manipulation
  • Front-end frameworks and back-end systems
  • System design (typically at senior levels)
  • DevOps and cloud fundamentals

Less obvious but increasingly measured:

  • Debugging skills — reading unfamiliar code, identifying the bug, fixing it
  • Code review quality — spotting issues in a PR-style submission
  • AI-assisted coding fluency — how effectively a candidate uses an LLM to accelerate real work without shipping unsafe code
  • Security fundamentals for engineers who touch production systems
  • Domain-specific knowledge for roles like data science, ML engineering, and site reliability

For non-engineering technical roles — data analysts, SREs, technical program managers, security analysts — assessments now cover Excel modeling, incident response walkthroughs, and analytical writing. Structured evaluation is not just for developers anymore.

One caveat: the more you try to test in a single assessment, the less signal you get on any of it. A 90-minute test that touches algorithms, system design, SQL, and framework knowledge produces a mediocre read on all four. Pick two skills that actually matter for the role — our guide on how to evaluate developers accurately with a technical skills test walks through the trade-offs.

What are the different types of technical assessments?

The format should match the signal you're trying to capture.

Coding challenges. Short problems with automated test cases. Best for screening at volume, especially early-career and mid-level roles. Weak signal for senior engineers, whose day job rarely involves solving self-contained algorithmic puzzles under time pressure.

MCQ knowledge tests. Fast, cheap, easy to scale. Good for filtering candidates who lack foundational concepts. Poor for anything that matters beyond the basics — a candidate who can't recognize a hash table probably shouldn't advance, but a candidate who can pick the right answer among four hasn't proven they can write one.

Take-home assignments. Multi-day projects that produce a work sample. Best signal-to-noise for mid-to-senior roles when scoped tightly (4–8 hours of work, not weekends). The trade-off is candidate drop-off — many strong candidates decline take-homes, especially those weighing multiple offers. And AI-assisted completion has made take-home authenticity harder to verify.

Live coding interviews. Real-time coding with an interviewer. Best for evaluating communication, problem decomposition, and how a candidate responds to feedback. Requires calibrated interviewers, which most companies don't have.

AI interview platforms. Structured, video-based technical interviews conducted by AI, with proctoring and identity verification built in. Useful for high-volume screening and time-zone-distributed hiring where scheduling human interviewers creates multi-day delays. HackerEarth's OnScreen is one of these; others exist. The trade-off is that AI-led interviews are a filter, not a final decision — the last-mile judgment still belongs to humans.

Hackathons and challenge-based sourcing. A time-boxed challenge that doubles as both evaluation and sourcing. Best for hard-to-fill roles or when employer brand needs a lift. Long cycle time makes it a poor fit for urgent hires.

Signal Quality vs. Candidate Drop-off by Assessment Format
Source: Illustrative based on article claims

How are technical assessments used in the hiring process?

The most common placement is between resume screen and technical phone screen — a 45- to 90-minute filter that determines who gets an engineer's time. This is where volume-heavy pipelines gain the most. If your recruiter is spending three hours a week screening candidates who fail the first coding round, moving the assessment earlier pays for itself.

For senior roles, assessments increasingly appear later in the loop — after a hiring manager phone screen and before an onsite. The reasoning: senior candidates resist upfront tests, and the cost of a bad onsite is high enough that a mid-loop take-home is worth the friction.

A hybrid pattern is gaining traction: short automated screen upfront (30 minutes), followed by a live coding round with an engineer for candidates who pass. This preserves engineering time while giving finalists a human-led evaluation. For a deeper look at common pitfalls, see 4 mistakes to avoid with tech hiring assessments.

Technical assessment vs. technical interview: what's the difference?

A technical assessment is structured, scored, and often asynchronous. A technical interview is conversational, judgment-based, and almost always live. They test overlapping but distinct signals.

An assessment answers: Can this person solve this problem? An interview answers: How does this person think, and would I want them on my team?

Assessments produce comparable data across candidates. Interviews produce context — the "why" behind a decision, the read on communication and collaboration, the trade-off discussions that reveal seniority. A hiring process that relies only on assessments will hire technically strong people who can't work in a team. A process that relies only on interviews will hire technically weak people who interview well.

Most hiring teams need both. The question is sequencing and weight, not which one to keep.

What features should a technical assessment platform have?

Rather than a feature checklist that maps to any single vendor, here is what a serious platform should do:

  • Support the languages and roles you actually hire for. If you hire Go and Rust engineers, a Python-heavy platform is the wrong tool.
  • Provide a defensible rubric. Scoring must be consistent across candidates and reviewers, with an audit trail.
  • Handle proctoring and identity verification without hostile UX. Anti-cheat that treats every candidate like a suspect drives away strong candidates.
  • Detect AI-assisted submissions where it matters. Not with theater — with meaningful signal like process monitoring, plagiarism checks against LLM output, or live follow-up.
  • Integrate with your ATS. If a recruiter has to copy scores by hand, adoption dies.
  • Report on the funnel. Which questions produce signal? Which produce noise? Which correlate with on-the-job performance?

Ignore any feature that doesn't map to a decision you actually make. "AI-powered scoring" is decoration unless the vendor can explain what the AI is doing, what it's trained on, and where it fails. For a fuller checklist, see our hiring assessment tools buyer's guide.

How do technical assessments improve developer hiring?

The honest answer: they improve hiring in three ways, and they don't help with a fourth.

They reduce false positives. Candidates who look strong on paper but can't code get filtered before a hiring manager spends an hour on them.

They surface false negatives — candidates whose resumes wouldn't survive a keyword scan but who perform well on the assessment. Companies willing to source outside traditional pipelines get the most benefit from this.

They create comparable data. Two candidates from different backgrounds, evaluated against the same rubric, produce a signal that's easier to defend when a hiring manager and a recruiter disagree.

What they don't help with: hiring for cultural contribution, for judgment on ambiguous problems, or for the kind of engineering leadership that shows up over months, not minutes. Assessments are a filter. They're not a substitute for the interview loop that comes after.

How can companies use technical assessments for high-volume hiring?

Volume is where the math changes. If you hire 50 engineers a year, the ROI on a good assessment platform is real but modest. If you hire 5,000 — as most large IT services firms in India do, and as many campus-heavy programs do — the math is different.

At scale, three things matter:

  1. Consistency across geographies and reviewers. A candidate in Bengaluru and a candidate in Warsaw should be evaluated the same way. Rubric drift across regions is the enemy.
  2. Cost per candidate. When you're screening 20,000 candidates for a campus intake, a difference of a few dollars per assessment compounds fast.
  3. Capacity of the senior engineers. Every hour a staff engineer spends on a screen is an hour not spent shipping. Structured assessments protect that time.

For campus and high-volume hiring specifically, hiring challenges and structured coding assessments produce ranked candidate pools rather than raw applicant piles — the difference between interviewing 200 people and interviewing the 20 most likely to convert.

What are the common challenges with technical assessments?

Most implementations fail in predictable ways.

Poor question design. Questions copied from LeetCode leak into practice sets within weeks. Custom, role-relevant questions produce better signal but require investment to author.

Rubric drift. Reviewers apply different standards over time and across teams. Without regular calibration, the same score means different things depending on who scored it.

Candidate drop-off. Long assessments filter out candidates with other offers first. If your assessment takes three hours and your competitors ask for 45 minutes, you'll lose the top of the market.

AI-assisted cheating. Take-homes are the most exposed. Live coding and proctored assessments are more resilient, but even those can be gamed. The response is layered: proctoring, follow-up conversation, and code-authorship checks — not a single silver bullet.

Adverse impact. Any structured selection tool can produce disparate outcomes across protected groups. The EEOC's Uniform Guidelines require validity evidence when adverse impact appears. Most companies don't audit for this. They should.

Over-testing. Some teams stack a coding test, a take-home, and a system design assessment before the candidate meets a human. That's not rigor. That's attrition dressed as process.

How can companies create an effective technical assessment process?

Start with the job, not the platform.

  1. Define the two or three skills that actually predict success in the role. Not everything a good engineer could do — the specific things this specific role requires.
  2. Choose the format that matches the signal. Algorithmic coding for skills-heavy junior roles. Take-homes or live rounds for senior roles. MCQs only for foundational filtering.
  3. Author or curate role-specific questions. Off-the-shelf question banks are a starting point, not a finish line.
  4. Build a rubric with concrete anchors. "Strong" and "weak" don't scale. "Handles edge cases including empty input and off-by-one" does.
  5. Calibrate reviewers before launching. Have two or three reviewers score the same three submissions independently. If they disagree, fix the rubric before you use it on candidates.
  6. Measure the funnel. Track completion rate, time-to-complete, score distribution, and — critically — correlation with on-the-job performance six months later.
  7. Audit for adverse impact. If pass rates diverge sharply across groups, the rubric or the questions need work.

The teams that do this well treat the assessment like a product. They ship, measure, and iterate.

How to choose the right technical assessment platform

The right platform is the one that fits your volume, your roles, and your hiring maturity. A startup hiring 15 engineers a year does not need what an IT services firm hiring 50,000 needs.

Questions worth asking any vendor:

  • Can you show me the rubric your platform applies, and can I modify it?
  • What's your position on AI-assisted submissions — detection, prevention, or acceptance?
  • How do you handle identity verification without hostile candidate UX?
  • What integration exists with our ATS and our video interview tools?
  • What data do you have on adverse impact across your customer base?

A vendor who can't answer the last two isn't ready for enterprise deployment. A vendor who answers all five with confidence is worth a pilot.

By HackerEarth's own numbers, our assessment platform covers 1,000+ skills across 40+ programming languages and has run 150 million+ assessments to date — useful context, but the harder question is whether the platform matches your specific role mix. Any vendor claim, ours included, should be validated against your own candidate pool before you commit.

Frequently Asked Questions About Technical Assessments

What is meant by a technical assessment? A technical assessment is a structured evaluation of a candidate's technical skills, administered before or during the interview process and scored against a defined rubric. It measures what a candidate can do rather than what their resume claims — coding, problem-solving, system design, or role-specific technical knowledge.

What are some examples of technical assessments? Common examples include automated coding challenges with hidden test cases, SQL exercises against a sample database, take-home projects that produce a small working application, multiple-choice tests on foundational concepts, and live coding interviews on a shared editor. For senior roles, system design discussions and code review exercises are increasingly common.

A concrete example: a SQL screening prompt might provide a two-table schema (orders, customers) and ask the candidate to return the top five customers by revenue in the last 90 days, excluding refunded orders. The rubric scores correctness (does the query return the right rows?), handling of edge cases (NULLs, ties, timezone boundaries), and query quality (appropriate joins, no unnecessary subqueries). Auto-grading runs the query against a hidden dataset; a reviewer spot-checks the top-scoring submissions for query style.

What is the best way to prepare for a technical assessment? For employers: the best assessments require little candidate preparation beyond familiarity with the format, because they test skills the candidate either has or doesn't. If your candidates consistently need extensive prep to pass, the assessment is probably testing memorization rather than skill — and that's a signal to redesign it. As a brief inversion for candidates: coding challenges reward familiarity with data structures and edge-case thinking; take-homes reward scoping and clean code over cleverness; system design assessments reward the ability to make trade-offs out loud.

How long should a technical assessment be? For screening, 45–90 minutes is the range where signal peaks. Beyond 90 minutes, drop-off rises faster than signal quality improves. Take-homes should be scoped for 4–8 hours of candidate time, not a weekend project. Assessments that consume more than a working day are a candidate-experience problem regardless of what they measure.

Can technical assessments detect AI-generated answers? Partially. Proctored live assessments and follow-up conversations are the most reliable filters. Take-homes and unproctored coding tests are more exposed — some platforms use process monitoring, LLM-output pattern matching, or authorship checks, but no single detection method is complete. The pragmatic response is to layer defenses and to structure later interview rounds so a candidate has to explain and extend their own submission.

Are technical assessments legally defensible? When they are job-relevant, applied consistently, and audited for adverse impact, yes. The EEOC's Uniform Guidelines on Employee Selection Procedures require validity evidence when a selection tool produces disparate outcomes. Companies in regulated industries — banking, insurance, healthcare — should treat rubric documentation and adverse-impact audits as compliance work, not optional hygiene.

Assessment Completion Rate vs. Time Limit
Source: Illustrative based on article claims

Key takeaways

  • A technical assessment measures what a candidate can do; a resume measures what they claim — and that gap appears to be widening.
  • Match the assessment format to the signal you need — coding challenges for volume, take-homes for scoping, live rounds for senior judgment.
  • Rubric quality matters more than platform features. Calibrate reviewers before launching, and audit for adverse impact.
  • AI-assisted candidate submissions are real and growing. Layered defenses — proctoring, follow-up interviews, authorship checks — work better than any single detection method.
  • Assessments filter. They don't decide. The interview loop that comes after is where the hire actually happens.

See it in action

If you want to evaluate whether structured assessments would improve your specific hiring funnel, schedule a demo of HackerEarth Assessments and bring a role you're currently hiring for. We'll walk through how the rubric would apply to your candidate pool.

Coding Assessment Platforms: How They Improve Technical Hiring?

Coding assessment platforms: how they improve technical hiring

Meta title: Coding Assessment Platforms: How They Improve Technical Hiring Meta description: How coding assessment platforms cut screening time, catch AI-generated CVs, and improve technical hiring signal.

Coding assessment platforms are software tools that evaluate a developer's technical skills through structured coding tasks, automated grading, and standardized rubrics — replacing resume-first screening with evidence-first screening. They matter more in 2026 than they did two years ago, because resumes and cover letters are now often AI-generated, and hiring teams need a signal that resists prompt engineering.

The best coding assessment platforms do one thing consistently: they give every candidate the same test, score it the same way, and hand hiring managers a comparable result. Everything else — question libraries, IDE features, proctoring, analytics — is downstream of that core job. This guide is written for technical recruiters, engineering managers, and heads of talent acquisition who are choosing, replacing, or evaluating a coding assessment platform. It covers what these tools actually do, where they help, where they fail, and how to pick one that fits your hiring reality.

What is a coding assessment platform?

A coding assessment platform is a system that administers coding tests to candidates, runs their submitted code against test cases, and returns a score against a defined rubric. It sits between sourcing and the technical interview loop. Instead of a recruiter or engineer reading a resume and guessing whether the candidate can code, the platform gives that candidate a task the team has already decided is representative of the job.

Modern coding assessment platforms handle three categories of evaluation:

  • Algorithmic problems — data structures, complexity, edge cases. The classic screen.
  • Project-based and role-specific tasks — full-stack, DevOps, data engineering, mobile. Closer to the actual work.
  • Live and asynchronous interviews — pair coding, take-homes, or AI-led structured interviews.

The category has matured. Ten years ago, most of these tools were glorified LeetCode-with-a-timer. Today the useful ones handle proctoring, plagiarism detection, AI-generated-code detection, and integration with the ATS. The bad ones still ship a timer and a code editor. For a deeper walkthrough of what to prioritize when evaluating vendors, see our coding assessment guide for hiring teams.

How a coding assessment platform works

The workflow is consistent across serious vendors, even if the interfaces differ.

A recruiter or hiring manager creates an assessment by picking questions from a library or writing custom ones. They set a time limit, decide whether the test is proctored, and configure how results flow back to the ATS. The platform sends a link to candidates, either directly or through the ATS. Candidates take the test in a browser-based IDE — some platforms offer full development environments with terminal access, dependency installation, and multi-file projects.

When the candidate submits, the platform runs their code against pre-defined test cases, checks output correctness, and often measures time and space complexity. A rubric-based score gets attached to the candidate record. Hiring managers see the score, the code, replay of how the candidate wrote it, and — on better platforms — flags for copy-paste patterns, tab-switching, and AI-generated-code likelihood.

The whole cycle takes 60 to 120 minutes of candidate time and roughly 10 minutes of hiring team time per candidate. That ratio is the actual value proposition. It is not "we found a better developer"; it is "we spent one-tenth the senior engineer time to get a comparable filter."

Candidate Time per Assessment vs. Hiring Team Time per Candidate
Source: Illustrative based on article claims

What are the key features of a modern coding assessment platform?

The features that matter in 2026 are different from the ones that mattered in 2020. Here is what a serious coding assessment platform should offer today. For a more detailed feature-by-feature breakdown, see 6 things to look for in your coding assessment tool.

A deep, current question library. Algorithmic problems age well; framework-specific problems do not. A React question written for class components is worse than useless for hiring in 2026. Look for libraries that cover 40+ programming languages, are refreshed regularly, and include role-based assessments beyond generic DSA. Established platforms such as HackerEarth, HackerRank, and Codility all maintain libraries covering broad skill and language coverage at enterprise scale.

Realistic coding environments. A candidate writing production code needs the tools they use in production: an IDE with autocomplete, a terminal, package installation, and multi-file support. Assessments that force developers to write code in a stripped-down text box test their tolerance for artificial constraints, not their skill.

Anti-cheating that respects candidates. Proctoring in 2026 has to solve for two problems: proxy candidates (someone other than the applicant taking the test) and AI-generated code (the candidate pasting ChatGPT output). The first requires identity verification — webcam checks, ID validation, sometimes live proctoring for high-stakes roles. The second requires typing-pattern analysis, similarity checks against public code, and paste detection. No platform catches everything. The good ones flag likelihood; the bad ones make binary accusations candidates can dispute.

ATS integration. If scores don't flow back into Greenhouse, Lever, Workday, or SAP SuccessFactors, recruiters spend hours reconciling spreadsheets. The platforms that get adopted are the ones that disappear into the existing workflow.

Analytics that answer a real question. Time-to-fill by role, offer-accept-rate by assessment score band, false-positive rate on take-homes. Not a dashboard of question difficulty averages.

How coding assessment platforms improve technical hiring

The improvement is not that these platforms find better developers. Any competent hiring team can find good developers given enough time. The improvement is that coding assessment platforms let you spend that time on the candidates who are worth interviewing, instead of on the ones whose resumes read well.

Three specific gains show up consistently:

Senior engineer time gets protected. In most teams, the technical screen is done by a senior IC or engineering manager. That is an expensive hour. A coding assessment run before the screen typically filters out a large majority of applicants — the ones who can't complete a mid-level task in 90 minutes. The senior engineers who remain talk only to candidates who cleared a real bar.

Evaluation becomes comparable. Research consistently shows significant inter-rater disagreement when two interviewers run unstructured screens on the same candidate. A 2022 reanalysis by Sackett, Zhang, Berry, and Lievens in the Journal of Applied Psychology revised prior validity estimates for selection methods downward after correcting for range restriction — and under those revised estimates, structured interviews ranked as the strongest single predictor of job performance, ahead of unstructured judgment. A coding assessment enforces the structure that most teams don't enforce on their own.

AI-generated CVs stop working. Resume-based screening filters candidates through prose. Prose is exactly what LLMs produce well. A coding assessment filters candidates through code that runs. That is harder to fake, and the platforms that do it well now flag AI-generated code with reasonable accuracy — not perfect, but enough to change the conversation from "we can't tell" to "we know which submissions to look at more carefully."

Where these platforms fail is worth naming. They filter out real senior candidates who refuse to take timed tests, particularly experienced engineers with public GitHub work. They over-index on speed for roles where speed is not the job. And they can codify a hiring bias — a rubric written badly is applied consistently, which is worse than the same bias applied inconsistently.

Coding assessment platforms vs. traditional technical screening

Traditional technical screening is the phone screen: a recruiter or engineer spends 30 to 45 minutes talking to a candidate about their resume and asks a few technical questions. It has three problems. The signal is inconsistent between interviewers. It scales linearly with headcount — every candidate consumes an engineer hour. And it evaluates communication and self-presentation as much as it evaluates skill, which is fine for some roles and wrong for many.

Coding assessment platforms trade some of that human signal for consistency and scale. A structured coding test won't tell you whether the candidate is pleasant to work with or explains their thinking well — that comes later in the loop. It will tell you whether they can solve the class of problem you hire for.

The right answer is not "replace the phone screen." It is "put the coding assessment first, use the phone screen for candidates who cleared it, and use the technical interview loop for candidates who cleared the phone screen." Each stage does what it is best at. For a more structured breakdown of how to evaluate developers accurately at each stage, see our guide to technical skills tests for hiring.

How do coding assessment platforms support high-volume hiring?

High-volume hiring — campus recruiting, IT services intake, contest-driven sourcing — is where coding assessment platforms show their sharpest ROI. When you are hiring 500 engineers a quarter, the math changes.

An IT services firm running campus recruitment across 50 colleges cannot phone-screen 20,000 applicants. Even at 10 minutes per candidate, that is 3,300 recruiter-hours per season. A coding assessment cuts that to 20,000 candidate-hours (theirs, not yours). Evaluation time on the shortlist drops to roughly 200 hours. The math only works with automation.

The platforms that specialize in high-volume hiring add capabilities specific to that context: campus-branded assessment pages, staggered start windows to prevent question leakage, anti-cheating that can withstand a 5,000-candidate weekend, and integrations with ATS platforms configured for bulk requisitions. Vendors including HackerEarth have reported enterprise customers screening thousands of candidates in a single weekend using rubric-applied evaluation — a pattern that is impossible with human-led screening and unremarkable with the right assessment infrastructure.

For product-software companies hiring senior engineers, high-volume dynamics rarely apply. A staff engineer role gets 200 applicants, not 2,000. The value there is not throughput; it is calibration.

Screening Time: Traditional vs. Assessment-Based Hiring (20,000 Applicants)
Source: Illustrative based on article claims

Coding assessment platforms for different hiring needs

The right platform depends on what you are hiring for. A single vendor rarely serves all cases equally well.

Campus and high-volume junior hiring. Prioritize question library depth, anti-cheating at scale, and campus branding. Platforms with large developer communities can double as sourcing channels. HackerEarth, HackerRank, and Codility all serve this segment; the choice usually comes down to price-per-candidate at scale.

Senior engineering hiring. Prioritize project-based assessments over algorithm timers. A staff engineer should be asked to review or extend a real codebase, not to reverse a linked list. Look for platforms that support multi-file projects, longer completion windows, and take-home formats. CoderPad and Coderbyte support multi-file projects and longer-form take-homes suited to senior evaluation. Live pair-coding tools like FaceCode — which supports multi-language live coding with a shared IDE, playback, and interviewer notes — or CoderPad's live mode are usually more useful than any timed assessment for senior roles.

Non-technical role adjacencies. Some vendors extend coding-style structured assessment into sales, customer support, and finance roles. The signal quality varies. Use these where the role has clear evaluable outputs; skip them where the job is primarily interpersonal.

AI-fluency hiring. A new category as of 2025. Traditional coding assessments test whether a developer can write code from scratch. AI-fluency assessments test whether a developer can direct an LLM to produce working code, review its output, and integrate it into a codebase. This is genuinely different signal, and the tooling is still early.

Common use cases for coding assessment platforms

Most customers use these platforms for one of five workflows:

  1. Pre-screen filter before the recruiter phone screen. The most common use. Substantially reduces recruiter workload by filtering out candidates who cannot complete a representative task.
  2. Technical screen replacement. The assessment replaces the engineer-led phone screen entirely; candidates who pass go straight to the onsite loop.
  3. Take-home assignment delivery and grading. The platform hosts the assignment, times it, and scores submissions consistently across reviewers.
  4. Campus hiring at scale. Coding challenges as both sourcing and screening.
  5. Internal mobility and upskilling validation. Employees demonstrating readiness for a new role or level.

The one to be careful with is #2. Replacing the technical screen with an automated assessment saves engineer time but removes the last-chance human check before the loop. Teams that go straight from assessment to onsite often report a rise in loop rejection rate, which wipes out the time savings. Teams that insert a 15-minute recruiter call between assessment and loop typically find it pays for itself.

What should you look for in a coding assessment platform?

Skip the feature-checklist approach. Every serious vendor claims every feature. Ask instead:

What does the question library look like for roles like ours? Ask to see the actual questions. Depth for algorithmic hiring is different from depth for backend hiring is different from depth for data engineering. A library with 40,000 questions that skews toward LeetCode-style problems is not deep for a company hiring Rust systems engineers.

How does the platform handle AI-generated code? Every vendor has an answer. The useful answers describe what signals they use — typing patterns, paste detection, code similarity against public sources — and are honest about false-positive rates. The unhelpful answers say "AI-powered detection." Ask for the false-positive rate. If the vendor doesn't know it, they haven't measured.

What is the candidate experience? Take the assessment yourself, end-to-end, on a laptop and a phone. Note the friction. Candidates who abandon assessments are candidates you didn't screen out — they screened you out.

How does data flow into the ATS? If the answer involves a CSV export, budget for the workflow debt.

What is the actual cost per candidate at your volume? Vendor pricing pages are rarely accurate for enterprise deals. Get a quote based on your annual volume and compute the per-candidate cost. At 10,000 candidates a year, a $2-per-candidate difference is $20,000. At 100,000 candidates, it's $200,000.

A note on free tiers: most enterprise coding assessment platforms offer free trials or limited sandboxes rather than meaningful free plans — free and open-source options exist but rarely include proctoring, ATS integration, or the question-library depth needed for production hiring.

Trade-offs worth naming: the platforms with the deepest question libraries tend to have less-modern candidate UIs. The platforms with the best candidate UIs tend to have thinner question libraries. The platforms with the best proctoring create the most candidate friction. There is no vendor that wins on every axis.

How can hiring teams measure the effectiveness of coding assessments?

Most teams don't measure this, which is why so many assessment programs quietly stop delivering value after 18 months. Four metrics matter.

Assessment-to-offer conversion rate. Of candidates who pass the assessment, what percentage receive an offer? As a rough guide, a very low rate can suggest the assessment is filtering for the wrong things, while a very high rate can suggest it isn't filtering enough — the right band depends on your role and funnel.

False-positive rate at the loop stage. Of candidates who pass the assessment, how many get rejected in the technical interview loop for reasons the assessment should have caught? Track this by rejection reason.

Candidate completion rate. What percentage of candidates who receive the assessment link complete it? A markedly low completion rate typically points to a candidate-experience problem, not a candidate-quality problem.

Time saved per hire. Compare senior engineer hours spent screening before and after the platform. This is the number that justifies the budget in the CFO conversation.

An assessment platform that improves time-to-fill but degrades quality-of-hire is not a win. Both metrics have to move in the right direction, or the program is trading one problem for another.

Frequently asked questions about coding assessment platforms

What is the best coding assessment platform? There isn't one. The best platform depends on what you're hiring for, at what volume, and what your ATS is. For high-volume and campus hiring, HackerEarth, HackerRank, and Codility are the mature choices. For senior engineer live coding, CoderPad and similar live-coding tools tend to win. For AI-led structured interviews at scale, the category is still forming — HackerEarth's OnScreen is one option that runs AI-led structured interviews asynchronously, with built-in identity verification and proctoring in the same session so candidates do not need to schedule a live slot.

Can candidates cheat on coding assessments? Yes. Every platform has been cheated on. Determined candidates can use proxies, paste from LLMs, or coordinate with others. What good platforms do is raise the cost of cheating and flag the likely cases. Combining a timed asynchronous assessment with a follow-up live technical conversation makes cheating unprofitable for most candidates — the follow-up exposes the gap between the submitted code and the candidate's actual understanding.

How long should a coding assessment be? For pre-screening, 60 to 90 minutes. Beyond 90 minutes, completion rates drop sharply and you filter for candidates with free time, not candidates with skill. For take-home assignments used later in the process, 3 to 5 hours over a week is defensible. Anything longer is uncompensated work and will hurt your acceptance rates with senior candidates.

Do coding assessments work for senior engineering roles? Timed algorithmic assessments generally don't. Senior engineers reasonably resent being asked to solve toy problems on a clock. Project-based assessments and live pair coding work better. For staff and principal roles, a code review or system design conversation usually produces stronger signal than any automated assessment.

How much do coding assessment platforms cost? Enterprise pricing is usually per-candidate or per-seat, and public pricing pages rarely match the actual quoted price. Costs vary significantly by volume, feature set, and contract length. Get quotes from three vendors before signing.

Are coding assessments biased? They can be. A rubric written badly — for example, one that rewards LeetCode-style pattern matching over problem decomposition — will consistently favor candidates who trained on that style. Structured assessment is more consistent than unstructured judgment, but consistency and fairness are not the same thing. Audit your assessment for adverse impact by demographic group at least annually — employers subject to regulations like NYC Local Law 144 are already required to run independent bias audits on automated hiring tools.

Coding Assessment Completion Rate vs. Assessment Length
Source: Illustrative based on article claims

Key takeaways

  • Coding assessment platforms replace resume-based guessing with structured, comparable skill evaluation — the improvement is consistency, not magic.
  • The right platform depends on hiring volume, role seniority, and ATS fit; a single vendor rarely wins across all use cases.
  • AI-generated CV and code detection now matters as much as the assessment itself — pick platforms that flag likelihood honestly rather than making binary accusations.
  • Effectiveness must be measured: assessment-to-offer conversion, loop-stage false positives, completion rate, and senior engineer hours saved.
  • Skip the feature checklist; ask vendors to show you the actual question library, the candidate experience, and the per-candidate cost at your volume.

Next steps

If you are evaluating or replacing a coding assessment platform, the fastest way to judge fit is to run a live pilot against a real role. Explore HackerEarth Assessments to see how the question library, proctoring, and ATS integration work for your specific hiring context — or see how OnScreen handles AI-led structured interviews if scheduling friction and proxy candidates are your bigger problems.

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